Comment: "Tom's Halls is a project with the goal of taking incomplete and unfinished maps from various stages in Doom's development and finishing them in a way that could've conceivably happened in 1993, packaged into three episodes for the original game. The map incorporates every cut level from the Doom alphas and betas, reimagined maps built off the in-process alpha maps, some console Doom inspiration, and even maps based off sketches by Tom Hall and the automap in the earliest Doom HUD [..] each episode has a tenth map that is integrated with the use of MAPINFO. For ports that do not support MAPINFO, these three maps are included in E4.". A very good project from Faceman2000 finally sees the light.