WAD:
Complex Shades of Azure
- Game Mode: Survival with ammo respawn.
- Additional Gameplay Mods: Complex Doom v27b2
- Useful Links: Shades of Azure (Id Games), Complex Doom Thread (ZDoom Forums)
- Comment: The internal readme gives a great idea of what these maps are like, so here it goes:
"This is a mapset with the following traits/gimmicks/whatever: - All map titles are one word and end on the letter T, except for MAP32. Don't ask why. - The maps are primarily coated in blue, using textures from 32in24-15tex & OTEX. - Some maps might have a semi-speedmap feel to them, with sparse detailing. That was initally the plan. - Some maps are easy, some are hard; but all except two of them can be knocked out in less than 15-20 minutes. - My standalone release Heavenly Rock is included here, in the MAP32 slot. - Rivi the Warlock made a guest map for the MAP07 slot. Everything else is made by me.] - Soundtrack consists of original MIDIs from talented musicians (Jimmy, Dragonfly, Velvetic, AD_79, etc)"