Comment: "ello all! Death Exit is a 14-level wad consisting of two six-map episodes and two secret levels. Parts of this project date back to around 2019, but work really began in earnest around November 2021. It features a ton of new textures, new music, and four custom enemies implemented via DeHacked. [...] This mapset aims for vanilla+ levels of detail, with an attempted focus on atmosphere, inspired by projects such as NEIS, KDIKIZD, and D64D2. The first episode only sees some of the Doom 2 bestiary in action, alongside a couple custom enemies in the latter half.". Faceman2000 presents his work this way.