Comment: " mostly medium length maps (current UV monster count average is 168)
engaging gameplay with moderately high accessibility (especially if you are willing to play on lower difficulty settings)
a sense of progress: many maps will feature a lot of space to traverse and/or a noticeable density of objectives (switch action, etc.)
mild-medium gimmickry employed in some maps, including some light puzzle elements
occasional use of realistic places
interesting secrets
a classic, yet fresh visual experience " by author's words. 28/32 maps are done for now.