Comment: " Story:
You are dead. You failed in your attempt to stop the hellish invasion of your world and were subsequently sent to the depths of hell. It is now your task to climb your way out of hell and back to your homeworld. Hell seems to require blood for use of most of its facilities, doors unwilling to open without blood pouring into their gears, gateways despondent and inactive until the pentagram battery has drank its fill. Luckily for you. Hell has plenty of demons full of that precious liquid. Rip and Tear. Until you are free.". Wow, nice premise isn't it? This is a solo megawad in development since 2019 from Alfredo. Here's his own comment on his mapset: "This is a difficult, but fair, mapset created with the intent to mix GZDoom tricks with classic Doom to create a neat experience for the player. It has been in development since 2019. All of the maps present have been completed on UV from pistol start by myself with no secrets or cheats. Every level is balanced around pistol starting, though Continuous play is not out of the question.". Rip n Tear!